﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using GameSPK.Helpers;

namespace GameSPK.usercontrols
{
    /// <summary>
    /// Interaction logic for uNguoiChoi.xaml
    /// </summary>
    public partial class uNguoiChoi : UserControl
    {
        public uNguoiChoi()
        {
            InitializeComponent();
        }
        public NguoiChoiCollection TapHopNguoiChoi
        {
            set { DataContext = value; }
            get
            {
                try
                {
                    return (NguoiChoiCollection)DataContext;
                }
                catch
                {
                    return null;
                }
            }
        }
    }
}
